Tuo Star Citizen voi kyllä olla mielenkiintoinen. Camelot Unchained ei sano mitään, pitääpä ottaa selvää mistä tuossa on kyse. Nimi viittaa kyllä vahvasti Arthuriin ja kumppaneihin :D
Camelot Unchained on itselle erittäin suuren hypen kohde.
Takana samat tekijät kuin Dark Age of Camelot MMORPG:ssä, joka on mun mielestä edelleen paras MMO PvP:n sisältävä tekele koskaan ikinä. Kelaa että peliä julkaistiin 2001, ja PvP sodissa oli satoja tyyppejä vastakkain samassa instanssissa samalla ruudulla. Joo, meni tökkimiseks sen ajan koneilla, mutta toimi. Puolia oli kolme, ja niissä tapeltiin linnakkeiden herruudesta jotka mm. vaikutti sen puolen PvE puolen pärjäämiseen yms. Pelissä oli harvinaisen mahtava yhteisö.
Tuossa hyvä mutta pitkähkö teksti siitä kuinka upeaa PvP tuossa oli:
I'll relate another one of my favorite DAoC memories. This will give an example of the SCALE MMOs once had, even on dial up. As tech has gotten better, this type of thing has become more and more impossible in modern MMOs for some reason.
So, in DAoC, there are 3 realms vying for control of a frontier. Each realm has their own frontier, divided by oceans. In those frontier are keeps, in a few of these keeps there are relics kept. These are insanely important and usually go to show who is dominating RvR at that point. These relics give bonuses to the realm that has them. Significant bonuses.
So, Albion had quite a few of the relics and Hibernia and Midgard wanted them back. Midgard and Hibernia entered into talks on message boards, plotting their revenge. Those of us in Albion had no idea what was about to happen.
One weekend, a massive Caer Sidi raid was scheduled. This type of thing usually involved several alliances (a group of guilds that shared a chat channel). So we probably had about 100 or so of our best level 50 players 5 hours deep into the hardest raid dungeon in the game.
Spies for the other realms in the alliance alerted their sides of this event. So, at a critical moment, Hibernia and Midgard attacked at the same time. There were about 400 Hibernians and 300 Midgard players running through the Albion frontier, crushing castle walls. Their goal was to take four of our main keeps. That would shut down our supply line and teleport network. With that done, they'd move on to the relic keep. Without supplies the relic keep would be much less defended, they could crack it open and take the relics back to their realms.
So now the moment was on us. Alarms went out in every alliance chat calling EVERYONE to arms. All level 50s, even level 10s and 20s. The instructions were for everyone to scramble and meet at the relic keep. Someone made the decisive to cut our losses, and not try to defend the other keeps. As the storm of enemies moved through the frontier we had a massive stream of people moving to the relic keep, carrying wood and diagrams metal, materials. While most of us were at the keep setting up trebuchets, balistas, catapults, boiling oil (even the lowbies could run siege engines) a crack group of level 50s went out to stall the enemy. They made a last stand in the fourth keep, and stalled the enemy long enough for us to get defenders to the relic keep. We constantly got updates in the alliance feed on enemy locations and the status of allies running to defend. Finally, all became quiet for a while. The fourth keep had fallen and the combined 750 man force was coming towards us. At this point we'd gathered 500 men to fight, mostly lowbies in siege engines. We felt the lag before we saw the enemy, everything locked up and then snapped back into normal speed. We sat on a hill while we saw the two armies approach. Midgard was down to our left, Hibernia to the right. Thankfully the two armies distrusted one another and didn't merge together. They attacked in seperate waves, and I think that's what saved us. Between the three of us, it was a CONSTANT battle for hours. I had never, in my four years of playing, seen that many siege engines going. Fireballs were exploding everywhere an enemy showed up, players died, rezzed, and reentered the fight. Lowbies stayed on the walls helping where they could.
Eventually though, Albion was overwhelmed, the relics were taken and the castle destroyed. But we weren't done yet. To capture the relics, the enemy had to get them back to their home frontier, across the ocean. We set up a naval fleet and blockaded the ocean port. There was a fierce naval fight in the Irish Sea and in the ensuing scramble, the Midgard ship carrying the relics sank to the bottom of the sea, and the relics were lost until the next server maintainence.
That is still one of my fondest PvP memories, and it makes me shake my head wondering why no one tries to copy DAoC.